Game Description (from game008desc.html)
This is a round-based Eating challenge mode. You must clear all 10 rounds by collecting enough targets before the timer runs out in each round.
Game Rules
- Total rounds: 10
- Time limit per round: 60 seconds
- Starting target requirement: 10 targets in Round 1
- Each new round adds +2 targets to the requirement
- Clear all rounds to get a super congratulations ending
Life (Hearts)
- Player starts each round with 10 hearts
- Each mistake loses 1 heart
- If hearts reach 0, the game ends
- Hearts are refilled at the start of every new round
Collision Behavior
- If player hits a wall: lose 1 heart, then respawn
- If player hits itself: same handling as wall hit
- After respawn: player appears at center and moves to the right
- Player length is preserved after collision
Controls
- Move Up: Arrow Up or W
- Move Down: Arrow Down or S
- Move Left: Arrow Left or A
- Move Right: Arrow Right or D
- Start/continue from overlay: Space or button click
- On mobile: swipe on the game canvas
Tip: Prioritize safe movement and planning. As rounds increase, target counts get higher and pressure grows.
Common Questions (from question.html)
The game will not load, or I only see a blank screen.
Wait a few seconds on a slow connection. If nothing appears, refresh once. Try another browser and disable strict blockers/VPN DNS blocking for the game tab.
The game is stuck on “Loading…” forever.
Large games need time on first visit. Try mobile data vs Wi-Fi, disable download accelerators, and clear this site cache.
There is no sound, or sound is very quiet.
Browsers often require interaction before audio starts. Check system volume, tab mute, phone silent mode, and Bluetooth output.
The game lags, stutters, or feels slow.
Close heavy tabs/downloads, lower quality if available, and plug in laptops to avoid power throttling.
Touch or controls do not respond on my phone.
Tap directly on canvas, rotate if needed, disable overlays that steal touch, and reset zoom.
Fullscreen does not work or exits immediately.
Fullscreen must start from a user action. On some iOS cases, use Add to Home Screen or landscape view.
My progress or high score was lost.
Game data is often saved in local storage. Clearing site data, private mode, or switching browser can reset progress.
An ad or cookie banner seems to block the game.
Accept/dismiss required dialogs, refresh if overlays are misaligned, and check privacy settings/policy.
I use an ad blocker; the game still misbehaves.
Disable blocker for homayho.com and the game subdomain, then reload. Strict lists can block required game assets.
The browser warns the connection is “Not secure.”
Use official HTTPS links. Avoid entering passwords on warning pages.
Which browsers are supported?
Latest Chrome, Edge, Firefox, and Safari are recommended. Internet Explorer is not supported.
Private browsing / clear cookies broke my game.
Private mode may discard data after close. Use normal windows if you want to keep saves.
The game opened in a new tab; is that normal?
Yes, some games run on their own subdomain/page for sizing and permissions.
Still stuck? Email: garyshek1@gmail.com
About Us (from aboutus.html)
Free browser games, one friendly hub. Back to the game menu
Who we are
Homayho.com is an independent games hub for the web and for mobile apps. We collect approachable HTML5 titles you can play in the browser—no install needed on the site—and app games you can install from the app stores. There is no paywall to browse our online menu.
What you will find here
Quick sessions, puzzles, arcade-style challenges, and experiments from small creators. Games may live on our subdomains or partner pages; either way, the goal is the same: open a tab, tap or click, and play on desktop, tablet, or phone.
How we keep the lights on
Hosting and upkeep have real costs. We show ads and help fund the site. We try to place them so they support Homayho without getting between you and the game.
Privacy and safety
We care about clear expectations. For cookies, analytics, ads, and how third-party games may handle data, read our Privacy Policy. If something looks broken, unsafe, or misleading, please tell us so we can review it.
Bug reports, licensing questions, partnership ideas, or general feedback are welcome.